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ShowBlender LLC

1281 107th Ave
Oakland, CA, 94603
High-Resolution Solutions - Apple Software Development

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ShowBlender LLC

  • AI-Bias
  • BlendBuddy
  • ColdSpotting
  • Experiments
    • Procedural Generations
    • EvilEngineer
    • iOS Software Products
    • Mach Banding - Visual Illusions
    • YouTube Experiments
  • Blog
  • Contact Us

Realtime 3D Abstract Glitch Demonstration

January 16, 2016 Joe McCraw

Made some soothing images with noise material meshes and physics simulations.

Soothing Glitch landscapes

Simulating landscape features with Noise materials and random seeded spheres. Another test of realtime graphics.

More abstract renders

These images generated in Realtime using Unreal Enginer.

← Realtime 3D-Generating live 3d Meshes from Camera inputBugFix: Unreal Engine 4.10 Third Person Tutorial. →

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Blog
ShowBlender is closed for business
about 3 years ago
Postponavirus Prototype: Using Machine Learning to discourage disease transmission via face-touching
about 6 years ago
Designing for the New A(I)udience
about 6 years ago
Videos Generated from Still Images using SinGAN
about 6 years ago
Automated Colorization of Black and White Images
about 6 years ago
UI Updates for ColdSpotting!
about 6 years ago
See No Evil
about 6 years ago
Utilizing Viral Youtube Challenges as Curated Data Sets for Deep Learning
about 6 years ago
e2 Tally System using Octopus and Swift
about 7 years ago
ColdSpotting - Wifi Network Diagnostics in Augmented Reality
about 8 years ago

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